Topic hub

Gaming hardware, minus the marketing

Help choosing a console, gaming PC or monitor, plus the settings that make the games you already own run and look better.

Close-up of a black game controller in darkness with a glowing red light bar

About this hub

What we cover in Gaming.

Our Gaming hub is about the hardware and settings behind your games. We cover PlayStation, Xbox and Nintendo consoles, gaming desktops, laptops and handhelds, gaming monitors and TVs, controllers, headsets and other accessories, and the graphics and display settings that decide how smooth a game feels, along with the practical question of which upgrade is worth making first.

Players at every level will find something useful here: a parent choosing a first console, a PC gamer planning a graphics card upgrade, or someone who just bought a 144Hz monitor and is not sure it is really running at 144Hz. Gaming hardware is full of terms such as VRR, DLSS, TGP and HDMI 2.1 that shape what you actually see on screen, so we explain each one and show where it applies. We also flag when a feature only works in games that support it, as upscaling and frame generation often do. At RedAndWhiteMagz.com, the focus is the equipment and getting the best performance from it.

Before you buy anything, check what your current setup can already do. Many TVs only accept a 4K 120Hz signal after you switch on a game mode or enhanced HDMI setting, and a PC may run a new monitor at 60Hz until you change the refresh rate in display settings. Then use the subtopics below to compare platforms and gear, and read the FAQs on HDMI 2.1, refresh rate versus frame rate, and gaming laptops versus desktops. When performance depends on the game, resolution or settings, we say so instead of quoting a single number.

  • Consoles

    The current PlayStation, Xbox and Nintendo consoles compared on games, online subscriptions, storage and what each one needs from your TV.

  • Gaming PCs and laptops

    Matching a graphics card and processor to the resolution you play at, building versus buying, and why laptop GPUs with the same name can perform very differently.

  • Handheld gaming PCs

    Portable PCs such as the Steam Deck and Windows handhelds, and how their battery life, screens and game compatibility compare with a console.

  • Monitors and TVs

    Refresh rate, response time, resolution, HDR and panel types, plus variable refresh rate support such as G-SYNC, FreeSync and HDMI 2.1 VRR.

  • Controllers and accessories

    Controllers, headsets, keyboards, mice and storage expansion, and which upgrades make a real difference to comfort or performance.

  • Performance settings

    Upscaling such as DLSS, FSR and XeSS, frame generation, graphics presets and console performance modes, explained so you can trade detail for smoothness with confidence.

Gaming guides

Start with these guides.

All guides

Quick answers

Gaming questions, answered.

Short, plain-English answers to the questions readers ask most about gaming.

Do I need HDMI 2.1 for PS5 or Xbox Series X?

Mainly for 4K at 120Hz, and for VRR on PS5. To run supported games at 4K and up to 120 frames per second, both consoles need a TV or monitor with an HDMI 2.1 input, ideally one that also supports variable refresh rate (VRR), plus an Ultra High Speed HDMI cable. The PS5 also needs an HDMI 2.1 VRR-compatible display for VRR at any resolution. For 4K at 60Hz without VRR, an HDMI 2.0 display works fine.

What is the difference between refresh rate and frame rate?

Frame rate, measured in frames per second (fps), is how many images your console or graphics card produces each second. Refresh rate, measured in hertz (Hz), is how many times per second your screen redraws the picture. When the two do not line up you can see tearing or stutter, which variable refresh rate technologies such as NVIDIA G-SYNC, AMD FreeSync and HDMI VRR fix by letting the screen follow the game's frame rate.

Is a gaming laptop as powerful as a gaming desktop?

Usually not at the same price. Laptop graphics chips work within much tighter power and cooling limits, so a laptop GPU is typically slower than the desktop card with a similar name, and its speed also depends on the power limit the laptop maker sets. A desktop is easier to upgrade and keep cool, while a laptop wins if you need to play in more than one place.

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